pub fn splatConst(self: *Builder, ty: Type, val: Constant) Allocator.Error!Constant
self: *Builder
ty: Type
val: Constant
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pub fn splatConst(self: *Builder, ty: Type, val: Constant) Allocator.Error!Constant { try self.ensureUnusedConstantCapacity(1, Constant.Splat, 0); return self.splatConstAssumeCapacity(ty, val); }