pub fn namedTypeSetBody( self: *Builder, named_type: Type, body_type: Type, ) void
pub fn namedTypeSetBody( self: *Builder, named_type: Type, body_type: Type, ) void { const named_item = self.type_items.items[@backingInt(named_type)]; self.type_extra.items[named_item.data + std.meta.fieldIndex(Type.NamedStructure, "body").?] = @backingInt(body_type); }