const constants: Constants = blk:
const constants: Constants = blk: { @setEvalBranchQuota(2000); var digits_per_limb: [37]u8 = @splat(0); var bases: [37]Limb = @splat(0); for (2..37) |base| { digits_per_limb[base] = @intCast(math.log(Limb, base, math.maxInt(Limb))); bases[base] = std.math.pow(Limb, base, digits_per_limb[base]); } break :blk Constants{ .big_bases = bases, .digits_per_limb = digits_per_limb }; }