fn acosh32(x: f32) f32
fn acosh32(x: f32) f32 { const u = @as(u32, @bitCast(x)); const i = u & 0x7FFFFFFF; // |x| < 2, invalid if x < 1 or nan if (i < 0x3F800000 + (1 << 23)) { return math.log1p(x - 1 + @sqrt((x - 1) * (x - 1) + 2 * (x - 1))); } // |x| < 0x1p12 else if (i < 0x3F800000 + (12 << 23)) { return @log(2 * x - 1 / (x + @sqrt(x * x - 1))); } // |x| >= 0x1p12 else { return @log(x) + 0.693147180559945309417232121458176568; } }