pub fn fill(self: *Pcg, buf: []u8) void
pub fn fill(self: *Pcg, buf: []u8) void { var i: usize = 0; const aligned_len = buf.len - (buf.len & 3); // Complete 4 byte segments. while (i < aligned_len) : (i += 4) { var n = self.next(); comptime var j: usize = 0; inline while (j < 4) : (j += 1) { buf[i + j] = @as(u8, @truncate(n)); n >>= 8; } } // Remaining. (cuts the stream) if (i != buf.len) { var n = self.next(); while (i < buf.len) : (i += 1) { buf[i] = @as(u8, @truncate(n)); n >>= 8; } } }