fn netAcceptUnavailable( userdata: ?*anyopaque, listen_handle: net.Socket.Handle, options: net.Server.AcceptOptions, ) net.Server.AcceptError!net.Socket
fn netAcceptUnavailable( userdata: ?*anyopaque, listen_handle: net.Socket.Handle, options: net.Server.AcceptOptions, ) net.Server.AcceptError!net.Socket { const ev: *Evented = @ptrCast(@alignCast(userdata)); _ = ev; _ = listen_handle; _ = options; return error.NetworkDown; }