Converts the path to WTF16, null-terminated. If the path contains any
namespace prefix, or is anything but a relative path (rooted, drive relative,
etc) the result will have the NT-style prefix \??\.
Similar to RtlDosPathNameToNtPathName_U with a few differences:
dir if it
is non-null, or the CWD if it is null.pub fn wToPrefixedFileW(dir: ?windows.HANDLE, path: [:0]const u16, options: Wtf16ToPrefixedFileWOptions) Wtf16ToPrefixedFileWError!WindowsPathSpace
pub fn wToPrefixedFileW(dir: ?windows.HANDLE, path: [:0]const u16, options: Wtf16ToPrefixedFileWOptions) Wtf16ToPrefixedFileWError!WindowsPathSpace {
const nt_prefix = [_]u16{ '\\', '?', '?', '\\' };
if (windows.hasCommonNtPrefix(u16, path)) {
// TODO: Figure out a way to design an API that can avoid the copy for NT,
// since it is always returned fully unmodified.
var path_space: WindowsPathSpace = undefined;
path_space.data[0..nt_prefix.len].* = nt_prefix;
const len_after_prefix = path.len - nt_prefix.len;
@memcpy(path_space.data[nt_prefix.len..][0..len_after_prefix], path[nt_prefix.len..]);
path_space.len = path.len;
path_space.data[path_space.len] = 0;
return path_space;
} else {
const path_type = Dir.path.getWin32PathType(u16, path);
var path_space: WindowsPathSpace = undefined;
if (path_type == .local_device) switch (getLocalDevicePathType(u16, path)) {
.verbatim => {
path_space.data[0..nt_prefix.len].* = nt_prefix;
const len_after_prefix = path.len - nt_prefix.len;
@memcpy(path_space.data[nt_prefix.len..][0..len_after_prefix], path[nt_prefix.len..]);
path_space.len = path.len;
path_space.data[path_space.len] = 0;
return path_space;
},
.local_device, .fake_verbatim => {
const path_byte_len = windows.ntdll.RtlGetFullPathName_U(
path.ptr,
path_space.data.len * 2,
&path_space.data,
null,
);
if (path_byte_len == 0) {
// TODO: This may not be the right error
return error.BadPathName;
} else if (path_byte_len / 2 > path_space.data.len) {
return error.NameTooLong;
}
path_space.len = path_byte_len / 2;
// Both prefixes will be normalized but retained, so all
// we need to do now is replace them with the NT prefix
path_space.data[0..nt_prefix.len].* = nt_prefix;
return path_space;
},
};
if (options.allow_relative and path_type == .relative) relative: {
// TODO: Handle special case device names like COM1, AUX, NUL, CONIN$, CONOUT$, etc.
// See https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html
// TODO: Potentially strip all trailing . and space characters from the
// end of the path. This is something that both RtlDosPathNameToNtPathName_U
// and RtlGetFullPathName_U do. Technically, trailing . and spaces
// are allowed, but such paths may not interact well with Windows (i.e.
// files with these paths can't be deleted from explorer.exe, etc).
// This could be something that normalizePath may want to do.
@memcpy(path_space.data[0..path.len], path);
// Try to normalize, but if we get too many parent directories,
// then we need to start over and use RtlGetFullPathName_U instead.
path_space.len = windows.normalizePath(u16, path_space.data[0..path.len]) catch |err| switch (err) {
error.TooManyParentDirs => break :relative,
};
path_space.data[path_space.len] = 0;
return path_space;
}
// We now know we are going to return an absolute NT path, so
// we can unconditionally prefix it with the NT prefix.
path_space.data[0..nt_prefix.len].* = nt_prefix;
if (path_type == .root_local_device) {
// `\\.` and `\\?` always get converted to `\??\` exactly, so
// we can just stop here
path_space.len = nt_prefix.len;
path_space.data[path_space.len] = 0;
return path_space;
}
const path_buf_offset = switch (path_type) {
// UNC paths will always start with `\\`. However, we want to
// end up with something like `\??\UNC\server\share`, so to get
// RtlGetFullPathName to write into the spot we want the `server`
// part to end up, we need to provide an offset such that
// the `\\` part gets written where the `C\` of `UNC\` will be
// in the final NT path.
.unc_absolute => nt_prefix.len + 2,
else => nt_prefix.len,
};
const buf_len: u32 = @intCast(path_space.data.len - path_buf_offset);
const path_to_get: [:0]const u16 = path_to_get: {
// If dir is null, then we don't need to bother with GetFinalPathNameByHandle because
// RtlGetFullPathName_U will resolve relative paths against the CWD for us.
if (path_type != .relative or dir == null) {
break :path_to_get path;
}
// We can also skip GetFinalPathNameByHandle if the handle matches
// the handle returned by Io.Dir.cwd()
if (dir.? == Io.Dir.cwd().handle) {
break :path_to_get path;
}
// At this point, we know we have a relative path that had too many
// `..` components to be resolved by normalizePath, so we need to
// convert it into an absolute path and let RtlGetFullPathName_U
// canonicalize it. We do this by getting the path of the `dir`
// and appending the relative path to it.
var dir_path_buf: [windows.PATH_MAX_WIDE:0]u16 = undefined;
const dir_path = GetFinalPathNameByHandle(dir.?, .{}, &dir_path_buf) catch |err| switch (err) {
// This mapping is not correct; it is actually expected
// that calling GetFinalPathNameByHandle might return
// error.UnrecognizedVolume, and in fact has been observed
// in the wild. The problem is that wToPrefixedFileW was
// never intended to make *any* OS syscall APIs. It's only
// supposed to convert a string to one that is eligible to
// be used in the ntdll syscalls.
//
// To solve this, this function needs to no longer call
// GetFinalPathNameByHandle under any conditions, or the
// calling function needs to get reworked to not need to
// call this function.
//
// This may involve making breaking API changes.
error.UnrecognizedVolume => return error.Unexpected,
else => |e| return e,
};
if (dir_path.len + 1 + path.len > windows.PATH_MAX_WIDE) {
return error.NameTooLong;
}
// We don't have to worry about potentially doubling up path separators
// here since RtlGetFullPathName_U will handle canonicalizing it.
dir_path_buf[dir_path.len] = '\\';
@memcpy(dir_path_buf[dir_path.len + 1 ..][0..path.len], path);
const full_len = dir_path.len + 1 + path.len;
dir_path_buf[full_len] = 0;
break :path_to_get dir_path_buf[0..full_len :0];
};
const path_byte_len = windows.ntdll.RtlGetFullPathName_U(
path_to_get.ptr,
buf_len * 2,
path_space.data[path_buf_offset..].ptr,
null,
);
if (path_byte_len == 0) {
// TODO: This may not be the right error
return error.BadPathName;
} else if (path_byte_len / 2 > buf_len) {
return error.NameTooLong;
}
path_space.len = path_buf_offset + (path_byte_len / 2);
if (path_type == .unc_absolute) {
// Now add in the UNC, the `C` should overwrite the first `\` of the
// FullPathName, ultimately resulting in `\??\UNC\<the rest of the path>`
assert(path_space.data[path_buf_offset] == '\\');
assert(path_space.data[path_buf_offset + 1] == '\\');
const unc = [_]u16{ 'U', 'N', 'C' };
path_space.data[nt_prefix.len..][0..unc.len].* = unc;
}
return path_space;
}
}