feature. See also
. The project being documented here (as the example) is the Zig library itself.
Threaded.netWritePosix
fn netWritePosix(
userdata: ?*anyopaque,
fd: net.Socket.Handle,
header: []const u8,
data: []const []const u8,
splat: usize,
) net.Stream.Writer.Error!usize
File
Code
fn netWritePosix(
userdata: ?*anyopaque,
fd: net.Socket.Handle,
header: []const u8,
data: []const []const u8,
splat: usize,
) net.Stream.Writer.Error!usize {
if (!have_networking) return error.NetworkDown;
const t: *Threaded = @ptrCast(@alignCast(userdata));
_ = t;
var iovecs: [max_iovecs_len]posix.iovec_const = undefined;
var msg: posix.msghdr_const = .{
.name = null,
.namelen = 0,
.iov = &iovecs,
.iovlen = 0,
.control = null,
.controllen = 0,
.flags = 0,
};
addBuf(&iovecs, &msg.iovlen, header);
for (data[0 .. data.len - 1]) |bytes| addBuf(&iovecs, &msg.iovlen, bytes);
const pattern = data[data.len - 1];
var splat_backup_buffer: [splat_buffer_size]u8 = undefined;
if (iovecs.len - msg.iovlen != 0) switch (splat) {
0 => {},
1 => addBuf(&iovecs, &msg.iovlen, pattern),
else => switch (pattern.len) {
0 => {},
1 => {
const splat_buffer = &splat_backup_buffer;
const memset_len = @min(splat_buffer.len, splat);
const buf = splat_buffer[0..memset_len];
@memset(buf, pattern[0]);
addBuf(&iovecs, &msg.iovlen, buf);
var remaining_splat = splat - buf.len;
while (remaining_splat > splat_buffer.len and iovecs.len - msg.iovlen != 0) {
assert(buf.len == splat_buffer.len);
addBuf(&iovecs, &msg.iovlen, splat_buffer);
remaining_splat -= splat_buffer.len;
}
addBuf(&iovecs, &msg.iovlen, splat_buffer[0..@min(remaining_splat, splat_buffer.len)]);
},
else => for (0..@min(splat, iovecs.len - msg.iovlen)) |_| {
addBuf(&iovecs, &msg.iovlen, pattern);
},
},
};
const flags = posix.MSG.NOSIGNAL;
const syscall: Syscall = try .start();
while (true) {
const rc = posix.system.sendmsg(fd, &msg, flags);
switch (posix.errno(rc)) {
.SUCCESS => {
syscall.finish();
return @intCast(rc);
},
.INTR => {
try syscall.checkCancel();
continue;
},
else => |e| {
syscall.finish();
switch (e) {
.ACCES => |err| return errnoBug(err),
.AGAIN => |err| return errnoBug(err),
.ALREADY => return error.FastOpenAlreadyInProgress,
.BADF => |err| return errnoBug(err),
.CONNRESET => return error.ConnectionResetByPeer,
.DESTADDRREQ => |err| return errnoBug(err),
.FAULT => |err| return errnoBug(err),
.INVAL => |err| return errnoBug(err),
.ISCONN => |err| return errnoBug(err),
.MSGSIZE => |err| return errnoBug(err),
.NOBUFS => return error.SystemResources,
.NOMEM => return error.SystemResources,
.NOTSOCK => |err| return errnoBug(err),
.OPNOTSUPP => |err| return errnoBug(err),
.PIPE => return error.SocketUnconnected,
.AFNOSUPPORT => return error.AddressFamilyUnsupported,
.HOSTUNREACH => return error.HostUnreachable,
.NETUNREACH => return error.NetworkUnreachable,
.NOTCONN => return error.SocketUnconnected,
.NETDOWN => return error.NetworkDown,
else => |err| return posix.unexpectedErrno(err),
}
},
}
}
}