feature. See also
. The project being documented here (as the example) is the Zig library itself.
Threaded.dirCreateFileWindows
fn dirCreateFileWindows(
userdata: ?*anyopaque,
dir: Dir,
sub_path: []const u8,
flags: Dir.CreateFileOptions,
) File.OpenError!File
File
Code
fn dirCreateFileWindows(
userdata: ?*anyopaque,
dir: Dir,
sub_path: []const u8,
flags: Dir.CreateFileOptions,
) File.OpenError!File {
const t: *Threaded = @ptrCast(@alignCast(userdata));
_ = t;
if (std.mem.eql(u8, sub_path, ".")) return error.IsDir;
if (std.mem.eql(u8, sub_path, "..")) return error.IsDir;
const sub_path_w = try sliceToPrefixedFileW(dir.handle, sub_path, .{});
const attr: windows.OBJECT.ATTRIBUTES = .{
.RootDirectory = if (Dir.path.isAbsoluteWindowsWtf16(sub_path_w.span())) null else dir.handle,
.ObjectName = @constCast(&sub_path_w.string()),
};
const create_disposition: windows.FILE.CREATE_DISPOSITION = if (flags.exclusive)
.CREATE
else if (flags.truncate)
.OVERWRITE_IF
else
.OPEN_IF;
const access_mask: windows.ACCESS_MASK = .{
.STANDARD = .{ .SYNCHRONIZE = true },
.GENERIC = .{
.WRITE = true,
.READ = flags.read,
},
};
var io_status_block: windows.IO_STATUS_BLOCK = undefined;
var attempt: u5 = 0;
var handle: windows.HANDLE = undefined;
var syscall: Syscall = try .start();
while (true) switch (windows.ntdll.NtCreateFile(
&handle,
access_mask,
&attr,
&io_status_block,
null,
.{ .NORMAL = true },
.VALID_FLAGS,
create_disposition,
.{
.NON_DIRECTORY_FILE = true,
.IO = .SYNCHRONOUS_NONALERT,
},
null,
0,
)) {
.SUCCESS => {
syscall.finish();
break;
},
.CANCELLED => {
try syscall.checkCancel();
continue;
},
.SHARING_VIOLATION => {
// executable. However, there's a kernel bug: the error may be
// incorrectly returned for an indeterminate amount of time
// after an executable file is closed. Here we work around the
// kernel bug with retry attempts.
syscall.finish();
if (max_windows_kernel_bug_retries - attempt == 0) return error.FileBusy;
try parking_sleep.sleep(.{ .duration = .{
.raw = .fromMilliseconds((@as(u32, 1) << attempt) >> 1),
.clock = .awake,
} });
attempt += 1;
syscall = try .start();
continue;
},
.DELETE_PENDING => {
// the file system, but it was deleted. However, the OS is not
// finished with the deletion operation, and so this CreateFile
// call has failed. Here, we simulate the kernel bug being
// fixed by sleeping and retrying until the error goes away.
syscall.finish();
if (max_windows_kernel_bug_retries - attempt == 0) return error.FileBusy;
try parking_sleep.sleep(.{ .duration = .{
.raw = .fromMilliseconds((@as(u32, 1) << attempt) >> 1),
.clock = .awake,
} });
attempt += 1;
syscall = try .start();
continue;
},
.OBJECT_NAME_INVALID => return syscall.fail(error.BadPathName),
.OBJECT_NAME_NOT_FOUND => return syscall.fail(error.FileNotFound),
.OBJECT_PATH_NOT_FOUND => return syscall.fail(error.FileNotFound),
.BAD_NETWORK_PATH => return syscall.fail(error.NetworkNotFound),
.BAD_NETWORK_NAME => return syscall.fail(error.NetworkNotFound),
.NO_MEDIA_IN_DEVICE => return syscall.fail(error.NoDevice),
.ACCESS_DENIED => return syscall.fail(error.AccessDenied),
.PIPE_BUSY => return syscall.fail(error.PipeBusy),
.PIPE_NOT_AVAILABLE => return syscall.fail(error.NoDevice),
.OBJECT_NAME_COLLISION => return syscall.fail(error.PathAlreadyExists),
.FILE_IS_A_DIRECTORY => return syscall.fail(error.IsDir),
.NOT_A_DIRECTORY => return syscall.fail(error.NotDir),
.USER_MAPPED_FILE => return syscall.fail(error.AccessDenied),
.VIRUS_INFECTED, .VIRUS_DELETED => return syscall.fail(error.AntivirusInterference),
.DISK_FULL => return syscall.fail(error.NoSpaceLeft),
.INVALID_PARAMETER => |status| return syscall.ntstatusBug(status),
.OBJECT_PATH_SYNTAX_BAD => |status| return syscall.ntstatusBug(status),
.INVALID_HANDLE => |status| return syscall.ntstatusBug(status),
else => |status| return syscall.unexpectedNtstatus(status),
};
errdefer windows.CloseHandle(handle);
const exclusive = switch (flags.lock) {
.none => return .{
.handle = handle,
.flags = .{ .nonblocking = false },
},
.shared => false,
.exclusive => true,
};
syscall = try .start();
while (true) switch (windows.ntdll.NtLockFile(
handle,
null,
null,
null,
&io_status_block,
&windows_lock_range_off,
&windows_lock_range_len,
null,
.fromBool(flags.lock_nonblocking),
.fromBool(exclusive),
)) {
.SUCCESS => {
syscall.finish();
return .{
.handle = handle,
.flags = .{ .nonblocking = false },
};
},
.INSUFFICIENT_RESOURCES => return syscall.fail(error.SystemResources),
.LOCK_NOT_GRANTED => return syscall.fail(error.WouldBlock),
.ACCESS_VIOLATION => |err| return syscall.ntstatusBug(err),
else => |status| return syscall.unexpectedNtstatus(status),
};
}