fn netSendUnavailable( userdata: ?*anyopaque, handle: net.Socket.Handle, messages: []net.OutgoingMessage, flags: net.SendFlags, ) struct
fn netSendUnavailable( userdata: ?*anyopaque, handle: net.Socket.Handle, messages: []net.OutgoingMessage, flags: net.SendFlags, ) struct { ?net.Socket.SendError, usize } { const ev: *Evented = @ptrCast(@alignCast(userdata)); _ = ev; _ = handle; _ = messages; _ = flags; return .{ error.NetworkDown, 0 }; }