fn netConnectIpUnavailable( userdata: ?*anyopaque, address: *const net.IpAddress, options: net.IpAddress.ConnectOptions, ) net.IpAddress.ConnectError!net.Socket
fn netConnectIpUnavailable( userdata: ?*anyopaque, address: *const net.IpAddress, options: net.IpAddress.ConnectOptions, ) net.IpAddress.ConnectError!net.Socket { const ev: *Evented = @ptrCast(@alignCast(userdata)); _ = ev; _ = address; _ = options; return error.NetworkDown; }