fn addBuf( comptime is_const: bool, vec: []if (is_const) iovec_const else iovec, vec_len: *iovlen_t, remaining: *Io.Limit, bytes: if (is_const) []const u8 else []u8, ) void
fn addBuf( comptime is_const: bool, vec: []if (is_const) iovec_const else iovec, vec_len: *iovlen_t, remaining: *Io.Limit, bytes: if (is_const) []const u8 else []u8, ) void { if (vec.len - vec_len.* == 0) return; const len = remaining.minInt(bytes.len); if (len == 0) return; vec[vec_len.*] = .{ .base = bytes.ptr, .len = len }; vec_len.* += 1; remaining.* = remaining.subtract(len).?; }