pub fn failingNetAccept(userdata: ?*anyopaque, listen_fd: net.Socket.Handle, options: net.Server.AcceptOptions) net.Server.AcceptError!net.Socket
pub fn failingNetAccept(userdata: ?*anyopaque, listen_fd: net.Socket.Handle, options: net.Server.AcceptOptions) net.Server.AcceptError!net.Socket { _ = userdata; _ = listen_fd; _ = options; return error.NetworkDown; }