fn getEnvMapInternal(run: *Run) *EnvMap
fn getEnvMapInternal(run: *Run) *EnvMap { const graph = run.step.owner.graph; const arena = graph.arena; return run.environ_map orelse { const cloned_map = arena.create(EnvMap) catch @panic("OOM"); cloned_map.* = graph.environ_map.clone(arena) catch @panic("OOM"); run.environ_map = cloned_map; return cloned_map; }; }