pub fn addIdent(config_header: *ConfigHeader, name: []const u8, value: []const u8) void
pub fn addIdent(config_header: *ConfigHeader, name: []const u8, value: []const u8) void { const arena = config_header.step.owner.allocator; config_header.values.put(arena, name, .{ .ident = value }) catch @panic("OOM"); }