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Zig › std/ › Build/ › Module.zig › linkSystemLibrary
linkSystemLibrary
Module.linkSystemLibrary
pub fn linkSystemLibrary (
m : *Module ,
name : []const u8 ,
options : LinkSystemLibraryOptions ,
) void
File
Code
pub fn linkSystemLibrary (
m : *Module ,
name : []const u8 ,
options : LinkSystemLibraryOptions ,
) void {
const graph = m .owner .graph ;
const arena = graph .arena ;
const target = m .requireKnownTarget ();
if (std .zig .target .isLibCLibName (target , name )) {
m .link_libc = true ;
return ;
}
if (std .zig .target .isLibCxxLibName (target , name )) {
m .link_libcpp = true ;
return ;
}
m .link_objects .append (arena , .{
.system_lib = .{
.name = graph .dupeString (name ),
.needed = options .needed ,
.weak = options .weak ,
.use_pkg_config = options .use_pkg_config ,
.preferred_link_mode = options .preferred_link_mode ,
.search_strategy = options .search_strategy ,
},
}) catch @panic ("OOM" );
}