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std › os › windows › SYSTEM Public Namespace SYSTEM Doc Source Public Namespace std.os.windows.SYSTEM
pub const SYSTEM = struct Structs Types File os/windows.zig: 1698
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1727 pub const SYSTEM = struct {
pub const INFORMATION_CLASS = enum (c_int ) {
Basic = 0 ,
Performance = 2 ,
TimeOfDay = 3 ,
Process = 5 ,
ProcessorPerformance = 8 ,
Interrupt = 23 ,
Exception = 33 ,
RegistryQuota = 37 ,
Lookaside = 45 ,
CodeIntegrity = 103 ,
Policy = 134 ,
_ ,
};
pub const BASIC_INFORMATION = extern struct {
Reserved : ULONG ,
TimerResolution : ULONG ,
PageSize : ULONG ,
NumberOfPhysicalPages : ULONG ,
LowestPhysicalPageNumber : ULONG ,
HighestPhysicalPageNumber : ULONG ,
AllocationGranularity : ULONG ,
MinimumUserModeAddress : ULONG_PTR ,
MaximumUserModeAddress : ULONG_PTR ,
ActiveProcessorsAffinityMask : KAFFINITY ,
NumberOfProcessors : UCHAR ,
};
}