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std › os › windows › LDR › LOAD Public Struct LOAD Doc Source Public Struct std.os.windows.LDR.LOAD
pub const LOAD = packed struct (ULONG ) Fields DONT_RESOLVE_DLL_REFERENCES : bool = false LIBRARY_AS_DATAFILE : bool = false PACKAGED_LIBRARY : bool = false WITH_ALTERED_SEARCH_PATH : bool = false IGNORE_CODE_AUTHZ_LEVEL : bool = false LIBRARY_AS_IMAGE_RESOURCE : bool = false LIBRARY_AS_DATAFILE_EXCLUSIVE : bool = false LIBRARY_REQUERE_SIGNED_TARGET : bool = false LIBRARY_SEARCH_DLL_LOAD_DIR : bool = false LIBRARY_SEARCH_USER_DIRS : bool = false LIBRARY_SEARCH_SYSTEM32 : bool = false LIBRARY_SEARCH_DEFAULT_DIRS : bool = false File os/windows.zig: 5321
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5334 pub const LOAD = packed struct (ULONG ) {
DONT_RESOLVE_DLL_REFERENCES : bool = false ,
LIBRARY_AS_DATAFILE : bool = false ,
PACKAGED_LIBRARY : bool = false ,
WITH_ALTERED_SEARCH_PATH : bool = false ,
IGNORE_CODE_AUTHZ_LEVEL : bool = false ,
LIBRARY_AS_IMAGE_RESOURCE : bool = false ,
LIBRARY_AS_DATAFILE_EXCLUSIVE : bool = false ,
LIBRARY_REQUERE_SIGNED_TARGET : bool = false ,
LIBRARY_SEARCH_DLL_LOAD_DIR : bool = false ,
LIBRARY_SEARCH_USER_DIRS : bool = false ,
LIBRARY_SEARCH_SYSTEM32 : bool = false ,
LIBRARY_SEARCH_DEFAULT_DIRS : bool = false ,
}