pub fn getState(self: *const SimplePointer) GetStateError!State self: *const SimplePointer31
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39 pub fn getState(self: *const SimplePointer) GetStateError!State {
var state: State = undefined;
switch (self._get_state(self, &state)) {
.success => return state,
.not_ready => return error.NotReady,
.device_error => return error.DeviceError,
else => |status| return uefi.unexpectedStatus(status),
}
}
Retrieves the current state of a pointer device.