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std › math › complex › sinh › sinh64 Private Function sinh64 Doc Source Private Function std.math.complex.sinh.sinh64
fn sinh64 (z : Complex (f64 )) Complex (f64 ) Params File math/complex/sinh.zig: 88
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153 fn sinh64 (z : Complex (f64 )) Complex (f64 ) {
const x = z .re ;
const y = z .im ;
const fx : u64 = @bitCast (x );
const hx : u32 = @intCast (fx >> 32 );
const lx : u32 = @truncate (fx );
const ix = hx & 0x7fffffff ;
const fy : u64 = @bitCast (y );
const hy : u32 = @intCast (fy >> 32 );
const ly : u32 = @truncate (fy );
const iy = hy & 0x7fffffff ;
if (ix < 0x7ff00000 and iy < 0x7ff00000 ) {
if (iy | ly == 0 ) {
return Complex (f64 ).init (math .sinh (x ), y );
}
// small x: normal case
if (ix < 0x40360000 ) {
return Complex (f64 ).init (math .sinh (x ) * @cos (y ), math .cosh (x ) * @sin (y ));
}
// |x|>= 22, so cosh(x) ~= exp(|x|)
if (ix < 0x40862e42 ) {
// x < 710: exp(|x|) won't overflow
const h = @exp (@abs (x )) * 0.5 ;
return Complex (f64 ).init (math .copysign (h , x ) * @cos (y ), h * @sin (y ));
}
// x < 1455: scale to avoid overflow
else if (ix < 0x4096bbaa ) {
const v = Complex (f64 ).init (@abs (x ), y );
const r = ldexp_cexp (v , -1 );
return Complex (f64 ).init (r .re * math .copysign (@as (f64 , 1.0 ), x ), r .im );
}
// x >= 1455: result always overflows
else {
const h = 0x1p1023 * x ;
return Complex (f64 ).init (h * @cos (y ), h * h * @sin (y ));
}
}
if (ix | lx == 0 and iy >= 0x7ff00000 ) {
return Complex (f64 ).init (math .copysign (@as (f64 , 0.0 ), x * (y - y )), y - y );
}
if (iy | ly == 0 and ix >= 0x7ff00000 ) {
if ((hx & 0xfffff ) | lx == 0 ) {
return Complex (f64 ).init (x , y );
}
return Complex (f64 ).init (x , math .copysign (@as (f64 , 0.0 ), y ));
}
if (ix < 0x7ff00000 and iy >= 0x7ff00000 ) {
return Complex (f64 ).init (y - y , x * (y - y ));
}
if (ix >= 0x7ff00000 and (hx & 0xfffff ) | lx == 0 ) {
if (iy >= 0x7ff00000 ) {
return Complex (f64 ).init (x * x , x * (y - y ));
}
return Complex (f64 ).init (x * @cos (y ), math .inf (f64 ) * @sin (y ));
}
return Complex (f64 ).init ((x * x ) * (y - y ), (x + x ) * (y - y ));
}