fn cbrt32(x: f32) f32 x: f3226
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64fn cbrt32(x: f32) f32 {
const B1: u32 = 709958130; // (127 - 127.0 / 3 - 0.03306235651) * 2^23
const B2: u32 = 642849266; // (127 - 127.0 / 3 - 24 / 3 - 0.03306235651) * 2^23
var u = @as(u32, @bitCast(x));
var hx = u & 0x7FFFFFFF;
// cbrt(nan, inf) = itself
if (hx >= 0x7F800000) {
return x + x;
}
// cbrt to ~5bits
if (hx < 0x00800000) {
// cbrt(+-0) = itself
if (hx == 0) {
return x;
}
u = @as(u32, @bitCast(x * 0x1.0p24));
hx = u & 0x7FFFFFFF;
hx = hx / 3 + B2;
} else {
hx = hx / 3 + B1;
}
u &= 0x80000000;
u |= hx;
// first step newton to 16 bits
var t: f64 = @as(f32, @bitCast(u));
var r: f64 = t * t * t;
t = t * (@as(f64, x) + x + r) / (x + r + r);
// second step newton to 47 bits
r = t * t * t;
t = t * (@as(f64, x) + x + r) / (x + r + r);
return @as(f32, @floatCast(t));
}