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fn div(q: *Mutable, r: *Mutable, x: *Mutable, y: *Mutable) void {
assert(!y.eqlZero()); // division by zero
assert(q != r); // illegal aliasing
const q_positive = (x.positive == y.positive);
const r_positive = x.positive;
if (x.toConst().orderAbs(y.toConst()) == .lt) {
// q may alias x so handle r first.
r.copy(x.toConst());
r.positive = r_positive;
q.set(0);
return;
}
// Handle trailing zero-words of divisor/dividend. These are not handled in the following
// algorithms.
// Note, there must be a non-zero limb for either.
// const x_trailing = std.mem.findScalar(Limb, x.limbs[0..x.len], 0).?;
// const y_trailing = std.mem.findScalar(Limb, y.limbs[0..y.len], 0).?;
const x_trailing = for (x.limbs[0..x.len], 0..) |xi, i| {
if (xi != 0) break i;
} else unreachable;
const y_trailing = for (y.limbs[0..y.len], 0..) |yi, i| {
if (yi != 0) break i;
} else unreachable;
const xy_trailing = @min(x_trailing, y_trailing);
if (y.len - xy_trailing == 1) {
const divisor = y.limbs[y.len - 1];
// Optimization for small divisor. By using a half limb we can avoid requiring DoubleLimb
// divisions in the hot code path. This may often require compiler_rt software-emulation.
if (divisor < maxInt(HalfLimb)) {
lldiv0p5(q.limbs, &r.limbs[0], x.limbs[xy_trailing..x.len], @as(HalfLimb, @intCast(divisor)));
} else {
lldiv1(q.limbs, &r.limbs[0], x.limbs[xy_trailing..x.len], divisor);
}
q.normalize(x.len - xy_trailing);
q.positive = q_positive;
r.len = 1;
r.positive = r_positive;
} else {
// Shrink x, y such that the trailing zero limbs shared between are removed.
var x0: Mutable = .{
.limbs = x.limbs[xy_trailing..],
.len = x.len - xy_trailing,
.positive = true,
};
var y0: Mutable = .{
.limbs = y.limbs[xy_trailing..],
.len = y.len - xy_trailing,
.positive = true,
};
divmod(q, r, &x0, &y0);
q.positive = q_positive;
r.positive = r_positive;
}
if (xy_trailing != 0 and r.limbs[r.len - 1] != 0) {
// Manually shift here since we know its limb aligned.
@memmove(r.limbs[xy_trailing..][0..r.len], r.limbs[0..r.len]);
@memset(r.limbs[0..xy_trailing], 0);
r.len += xy_trailing;
}
}
Truncates by default.