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std › http › Client › connect Public Function connect Doc Source 1600
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1627 pub fn connect (
client : *Client ,
host : HostName ,
port : u16 ,
protocol : Protocol ,
) ConnectError !*Connection {
const proxy = switch (protocol ) {
.plain => client .http_proxy ,
.tls => client .https_proxy ,
} orelse return client .connectTcp (host , port , protocol );
// Prevent proxying through itself.
if (proxy .host .eql (host ) and proxy .port == port and proxy .protocol == protocol ) {
return client .connectTcp (host , port , protocol );
}
if (proxy .supports_connect ) tunnel : {
return connectProxied (client , proxy , host , port ) catch |err | switch (err ) {
error .TunnelNotSupported => break :tunnel ,
else => |e | return e ,
};
}
// fall back to using the proxy as a normal http proxy
const connection = try client .connectTcp (proxy .host , proxy .port , proxy .protocol );
connection .proxied = true ;
return connection ;
}
Connect to
host:portusing the specified protocol. This will reuse a connection if one is already open.If a proxy is configured for the client, then the proxy will be used to connect to the host.
This function is threadsafe.