const InputBlock = extern struct raw: [block_bytes]u8inline fn load(ptr: *const InputBlock) Blockinline fn store(ptr: *InputBlock, val: Block) void424
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432 const InputBlock = extern struct {
raw: [block_bytes]u8,
inline fn load(ptr: *const InputBlock) Block {
return @bitCast(ptr.raw);
}
inline fn store(ptr: *InputBlock, val: Block) void {
ptr.raw = @bitCast(val);
}
}