feature. See also
. The project being documented here (as the example) is the Zig library itself.
count0bits.__clzsi2_arm32
fn __clzsi2_arm32() callconv(.naked) void
File
Code
fn __clzsi2_arm32() callconv(.naked) void {
@setRuntimeSafety(false);
asm volatile (
\\ // Assumption: n != 0
\\ // r0: n
\\ // r1: count of leading zeros in n + 1
\\ // r2: scratch register for shifted r0
\\ mov r1, #1
\\
\\ // Basic block:
\\ // if ((r0 >> SHIFT) == 0)
\\ // r1 += SHIFT;
\\ // else
\\ // r0 >>= SHIFT;
\\ // for descending powers of two as SHIFT.
\\ lsrs r2, r0, #16
\\ movne r0, r2
\\ addeq r1, #16
\\
\\ lsrs r2, r0, #8
\\ movne r0, r2
\\ addeq r1, #8
\\
\\ lsrs r2, r0, #4
\\ movne r0, r2
\\ addeq r1, #4
\\
\\ lsrs r2, r0, #2
\\ movne r0, r2
\\ addeq r1, #2
\\
\\ // The basic block invariants at this point are (r0 >> 2) == 0 and
\\ // r0 != 0. This means 1 <= r0 <= 3 and 0 <= (r0 >> 1) <= 1.
\\ //
\\ // r0 | (r0 >> 1) == 0 | (r0 >> 1) == 1 | -(r0 >> 1) | 1 - (r0 >> 1)f
\\ // ---+----------------+----------------+------------+--------------
\\ // 1 | 1 | 0 | 0 | 1
\\ // 2 | 0 | 1 | -1 | 0
\\ // 3 | 0 | 1 | -1 | 0
\\ //
\\ // The r1's initial value of 1 compensates for the 1 here.
\\ sub r0, r1, r0, lsr #1
\\ bx lr
);
unreachable;
}