pub inline fn cmp_f80(comptime RT: type, a: f80, b: f80) RT
pub inline fn cmp_f80(comptime RT: type, a: f80, b: f80) RT {
const a_rep = std.math.F80.fromFloat(a);
const b_rep = std.math.F80.fromFloat(b);
const sig_bits = std.math.floatMantissaBits(f80);
const int_bit = 0x8000000000000000;
const sign_bit = 0x8000;
const special_exp = 0x7FFF;
// If either a or b is NaN, they are unordered.
if ((a_rep.exp & special_exp == special_exp and a_rep.fraction ^ int_bit != 0) or
(b_rep.exp & special_exp == special_exp and b_rep.fraction ^ int_bit != 0))
return RT.Unordered;
// If a and b are both zeros, they are equal.
if ((a_rep.fraction | b_rep.fraction) | ((a_rep.exp | b_rep.exp) & special_exp) == 0)
return .Equal;
if (@intFromBool(a_rep.exp == b_rep.exp) & @intFromBool(a_rep.fraction == b_rep.fraction) != 0) {
return .Equal;
} else if (a_rep.exp & sign_bit != b_rep.exp & sign_bit) {
// signs are different
if (@as(i16, @bitCast(a_rep.exp)) < @as(i16, @bitCast(b_rep.exp))) {
return .Less;
} else {
return .Greater;
}
} else {
const a_fraction = a_rep.fraction | (@as(u80, a_rep.exp) << sig_bits);
const b_fraction = b_rep.fraction | (@as(u80, b_rep.exp) << sig_bits);
if ((a_fraction < b_fraction) == (a_rep.exp & sign_bit == 0)) {
return .Less;
} else {
return .Greater;
}
}
}