pub const Inputs = struct
pub const Inputs = struct { table: Table, pub const init: Inputs = .{ .table = .{}, }; pub const Table = std.array_hash_map.Custom(Path, Files, Path.TableAdapter, false); /// The special file name "." means any changes inside the directory. pub const Files = std.ArrayList([]const u8); pub fn populated(inputs: *Inputs) bool { return inputs.table.count() != 0; } pub fn clear(inputs: *Inputs, gpa: Allocator) void { for (inputs.table.values()) |*files| files.deinit(gpa); inputs.table.clearRetainingCapacity(); } pub fn deinit(inputs: *Inputs, gpa: Allocator) void { clear(inputs, gpa); inputs.table.deinit(gpa); } }