pub const BufSet = struct hash_map: BufSetHashMappub fn init(a: Allocator) BufSetCreate a BufSet using an allocator. The allocator will be used internally for both backing allocations and string duplication.
pub fn deinit(self: *BufSet) voidFree a BufSet along with all stored keys.
pub fn insert(self: *BufSet, value: []const u8) !voidInsert an item into the BufSet. The item will be copied, so the caller may delete or reuse the passed string immediately.
pub fn contains(self: BufSet, value: []const u8) boolCheck if the set contains an item matching the passed string
pub fn remove(self: *BufSet, value: []const u8) voidRemove an item from the set.
pub fn count(self: *const BufSet) usizeReturns the number of items stored in the set
pub fn iterator(self: *const BufSet) IteratorReturns an iterator over the items stored in the set. Iteration order is arbitrary.
pub fn allocator(self: *const BufSet) AllocatorGet the allocator used by this set
pub fn cloneWithAllocator(self: *const BufSet, new_allocator: Allocator) Allocator.Error!BufSetCreates a copy of this BufSet, using a specified allocator.
pub fn clone(self: *const BufSet) Allocator.Error!BufSetCreates a copy of this BufSet, using the same allocator.
fn free(self: *const BufSet, value: []const u8) voidfn copy(self: *const BufSet, value: []const u8) ![]const u810
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119pub const BufSet = struct {
hash_map: BufSetHashMap,
const BufSetHashMap = StringHashMap(void);
pub const Iterator = BufSetHashMap.KeyIterator;
/// Create a BufSet using an allocator. The allocator will
/// be used internally for both backing allocations and
/// string duplication.
pub fn init(a: Allocator) BufSet {
return .{ .hash_map = BufSetHashMap.init(a) };
}
/// Free a BufSet along with all stored keys.
pub fn deinit(self: *BufSet) void {
var it = self.hash_map.keyIterator();
while (it.next()) |key_ptr| {
self.free(key_ptr.*);
}
self.hash_map.deinit();
self.* = undefined;
}
/// Insert an item into the BufSet. The item will be
/// copied, so the caller may delete or reuse the
/// passed string immediately.
pub fn insert(self: *BufSet, value: []const u8) !void {
const gop = try self.hash_map.getOrPut(value);
if (!gop.found_existing) {
gop.key_ptr.* = self.copy(value) catch |err| {
_ = self.hash_map.remove(value);
return err;
};
}
}
/// Check if the set contains an item matching the passed string
pub fn contains(self: BufSet, value: []const u8) bool {
return self.hash_map.contains(value);
}
/// Remove an item from the set.
pub fn remove(self: *BufSet, value: []const u8) void {
const kv = self.hash_map.fetchRemove(value) orelse return;
self.free(kv.key);
}
/// Returns the number of items stored in the set
pub fn count(self: *const BufSet) usize {
return self.hash_map.count();
}
/// Returns an iterator over the items stored in the set.
/// Iteration order is arbitrary.
pub fn iterator(self: *const BufSet) Iterator {
return self.hash_map.keyIterator();
}
/// Get the allocator used by this set
pub fn allocator(self: *const BufSet) Allocator {
return self.hash_map.allocator;
}
/// Creates a copy of this BufSet, using a specified allocator.
pub fn cloneWithAllocator(
self: *const BufSet,
new_allocator: Allocator,
) Allocator.Error!BufSet {
const cloned_hashmap = try self.hash_map.cloneWithAllocator(new_allocator);
const cloned = BufSet{ .hash_map = cloned_hashmap };
var it = cloned.hash_map.keyIterator();
while (it.next()) |key_ptr| {
key_ptr.* = try cloned.copy(key_ptr.*);
}
return cloned;
}
/// Creates a copy of this BufSet, using the same allocator.
pub fn clone(self: *const BufSet) Allocator.Error!BufSet {
return self.cloneWithAllocator(self.allocator());
}
test clone {
var original = BufSet.init(testing.allocator);
defer original.deinit();
try original.insert("x");
var cloned = try original.clone();
defer cloned.deinit();
cloned.remove("x");
try testing.expect(original.count() == 1);
try testing.expect(cloned.count() == 0);
try testing.expectError(
error.OutOfMemory,
original.cloneWithAllocator(testing.failing_allocator),
);
}
fn free(self: *const BufSet, value: []const u8) void {
self.hash_map.allocator.free(value);
}
fn copy(self: *const BufSet, value: []const u8) ![]const u8 {
const result = try self.hash_map.allocator.alloc(u8, value.len);
@memcpy(result, value);
return result;
}
}
A BufSet is a set of strings. The BufSet duplicates strings internally, and never takes ownership of strings which are passed to it.