pub fn destroy(mm: *MemoryMap, io: Io) void
If write is not called before this function, changes to memory may or may not be synchronized to file.
write
memory
file
mm: *MemoryMap
io: Io
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pub fn destroy(mm: *MemoryMap, io: Io) void { io.vtable.fileMemoryMapDestroy(io.userdata, mm); }
If
writeis not called before this function, changes tomemorymay or may not be synchronized tofile.